The book is a guide for an effective study of the basic principles of work in the 3DS Max program using the example of version 7. The creation of static scenes, modeling using primitives and parametric modifiers, using logical operations, extrusion and lofting, editing the mesh is considered. Particular attention is paid to working with materials, cameras and light sources. The techniques of visualization of ready -made scenes and the creation of special effects are also described.
For a wide range of users.
Author
Milovskaya Olga Sergeevna
Editor
Kondukova Ekaterina
Publisher
BHV, 2005
Series
Express course
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