The book is devoted to the design of environmental objects using the 3DS Max graphics editor. All stages of creating a three -dimensional scene are considered – from modeling to visualization and animation. The techniques of modeling based on splashes and landfills, lighting settings and the creation of complex materials using shaders Mental Ray and Vray are described.
DVD contains all the necessary scenes and textures for the project and additional lessons, color illustrations of the drawings given in the book, as well as a video course on the basics of work in 3DS Max 2008.
Author
Kulagin Boris Yuryevich, Yatsyuk Olga Grigoryevna
Editor
Kondukova Ekaterina
Publisher
BHV, 2008
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