The basic concepts of 3D modeling are considered. The creation of models, scenes and characters is described. The use of various types of modeling is presented – polygonal, modeling on the splashing grid, Boolery operations, objects based on sections. The issues of working with the editor of materials, visualization of ready -made scenes, work with cameras and lighting sources, modification of objects, the use of particle systems, imitation of external environment, distortion of space, effects in Video Post, modeling and animation of interiors are highlighted in detail. The CD contains video tutorials on the materials of the book and color illustrations for examples.
For a wide range of users.
Author
Tozik Vyacheslav Trofimovich, Modenin Alexander Vladimirovich, Zvyagin Kirill Aleksandrovich
Editor
Kondukova Ekaterina
Publisher
BHV, 2008
Series
With examples
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